There are many definitions of what a game can be defined as. Whether its an activity of lesiure or a challenge for the mind.
In modern day society, games that fall in the MMORPG(Massively Multiplayer Online) category, allow the player to enter a world of fantasy where anyone can go on a visual journey fighting monsters or interacting with someone half way around the world.
Games are an outlet for emotion or creativity.
Though a game can be seen as a second life for people wanting to escape reality.
Wednesday, September 24, 2008
Thursday, September 18, 2008
Experiment 3 - The Volumetrics Effect of an Explosion on porosity
Experiment 1: Idea of an Explosion:
My idea for experiment 1 came from looking at explosions in chain reaction. Where the beginning of the explosion is small and as it begins to travel outwards, the destruction of the explosion increases, which also intensifies the debris that exerts outwards from the explosion.
In regards to experiment 2, my reasoning for carving the X% and Y% models the way they are makes it look like the explosion comes from the base of the building, and as the viewer begins to trail the explosion up the building, the destructiveness of the explosion after effects become more devastating. This is my idea behind trying to represent a chain reaction explosion.
The 29% Model i cut away having intentions of the unknown chain reaction explosion, where the explosion is wild.
The 54% Model i cut away having intentions of a controlled explosion. That is why the cut shapes are all perfect shaped cuts.
Experiment 2:
The Baseline Solidworks Model
The X% Solidworks Model
The Y% Solidworks Model
The Pan
The Zoom
The Rotation
My idea for experiment 1 came from looking at explosions in chain reaction. Where the beginning of the explosion is small and as it begins to travel outwards, the destruction of the explosion increases, which also intensifies the debris that exerts outwards from the explosion.
In regards to experiment 2, my reasoning for carving the X% and Y% models the way they are makes it look like the explosion comes from the base of the building, and as the viewer begins to trail the explosion up the building, the destructiveness of the explosion after effects become more devastating. This is my idea behind trying to represent a chain reaction explosion.
The 29% Model i cut away having intentions of the unknown chain reaction explosion, where the explosion is wild.
The 54% Model i cut away having intentions of a controlled explosion. That is why the cut shapes are all perfect shaped cuts.
Experiment 2:
The Baseline Solidworks Model
The X% Solidworks Model
The Y% Solidworks Model
The Pan
The Zoom
The Rotation
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